
I noticed that the in the SDK location "tools" named folder was missing. Same ERROR: Unable to detect SDK in the selected directory.

(Even when SDK is installed)Įven After SDK was installed it was showing the STEP 3: Fixing the ERROR: Unable to detect SDK in the selected directory. Configure 2.Project Defaults 3.Project Structure there you have SDK location. Open Up Android Studio, and then Go to 1.

Under Settings for Android, you will find various options such as Icon, Resolution and Presentation, Splash Image, etc.A tab will appear named Settings for Android. Now, click the little Andorid icon tab in the inspector pane.Fill out Company Name, Product Name, Version and choose a Default Icon for your game. Select Platform as Android ( in build settings) if not done already.Go to File > Build Settings in Unity editor.So this would be a self answered question so as to help others in building their APK. Fear not, I list the steps, how I built my APK.

Making a game in Unity is one thing and building it successfully is another mammoth task due to the errors one had to face while building. My Unity version is 2018.4.12f1, but the steps for building an APK are pretty much same for any Unity Version.
